Service & UX designer · available June 2026
A four-person team concept service connecting Lahti families to local sustainable businesses. Pivoted from percentage scoring to a five-level smiley rating that residents could read at a glance and business owners could discuss without statistical literacy.
Founder, lead designer, and developer of a multiplayer creative platform on Roblox. End-to-end product design, observational research, and shipped systems — instrumented and iterated against a live audience since 2019.
A single-frame information graphic built from 24,886 launch records, structured around the ASK–EXPLORE–DISTILL–TELL arc. Five integrated figures, black-and-white, A2.
Dublin · 2026
I work at the intersection of service design, UX research, and sustainability. The kind of design where the deliverable isn't just an interface — it's also the framework, the rating system, the journey, the way a stakeholder explains a thing to someone else without losing the meaning.
Right now I'm on Erasmus at IADT in Dublin, adding a cultural-industry lens to the methods I picked up at LAB Finland's Institute of Design. Before that, I spent five years building and operating a live product on Roblox — which taught me more about microcopy, friction, and what users actually do versus what they say than any course could.
I'm looking for a six-month internship starting June 2026, ideally with a team working on circular-economy services, sustainable product development, or design-led digital tools at scale. Latvia is home; English, Latvian, Russian, and intermediate Finnish are working languages.